Happy Bunny & Egg Day!
Sunday, April 4th, 2010Character built in Lightwave 3D with fur effects. For animation and a breakdown click… Read the rest of this entry »
Character built in Lightwave 3D with fur effects. For animation and a breakdown click… Read the rest of this entry »
Work finished on Intel Frantic Factory, building an old to new style factory and robotic claw animations to be used in the “Sponsors of Tomorrow” campaign. Read the rest of this entry »
Completed some 3D work promoting Intel Ultra Low Voltage CPU’s with an augmented reality piece that shows the entertainment power that can come from a sleek, thin laptop computer. Check out the full site here! or Read the rest of this entry »
More progress with the little animated short I’m creating “Visiting”. I tried to get the spaceman to sit well in some camera tracked footage but it wasn’t really working so I using the camera data and mapped photography of the scene over a simple mesh.
A little banner ad for Microsoft Visual Studio. Everything created in Lightwave 3D, quickly rigged and animated using ikboost tools and rendered with Fprime. Dust effect added in After Effects. Read the rest of this entry »
I’m uploading progress for “Visiting”, an animated short mixing hand-held live action and cg character animation. This projects main purpose is to develop my character rigging/animation, motion tracking and compositing skills.
Finished 3D animation work for Microsoft Visual Studio, appearing on a virtual in game billboard now. Video after the jump Read the rest of this entry »
A little front projection experiment a car park. Click through for a breakdown. Read the rest of this entry »

Finished 3D work for Windows Live characters. Promoting the range of utilities in the Windows Live platform. Modelled animated in Lightwave, rendered in Fprime. The security character was the most interesting to create as it had to have a rotating police light helmet, while not being transparent. This was a great opportunity to create a sub-surface scattering material using Worley Labs G2 plugin.
Light Tunnel from Louis du Mont on Vimeo
Trying out some camera projection techniques using Lightwave 3D and Fprime. Read the rest of this entry »
Try your hand at cracking the clues with this new intel game, my role was creating the 3D assets (ie. the safe) created with lightwave, rendered in fprime.http://cracktheclues.intel.com/
MSN Penalty Shootout game, coming to a banner need you. My role was creating, shading and animating the 3D assets in Lightware 3D.

Finished working on Walls website, my role was generating the 3D assets and animation for the site. Made use of HDR lighting/reflection. Does seem to pump up the render times a bit :S


Creation of the Playstation 3 “This is Living” dvd for the little white lies crew.

Created 3D versions of popular gadget tools to be used on windows vista. These little 3D animations will be used in banner ads to promote both vista and the gadget.
Pretty much finished work on MSN Conspiracy Game Part II. My role on this project was creating the 3D imagry for the game. Created using Lightwave 3D and fprime to render.
Bit of fun over christmas creating a cool multiplication technique video
Finished work on the NMA promotional cdrom. My role was creating the 3d magazine and syncing all the animation and audio, as well as a few of the page animations. All the animation was created in lightwave and composited in After Effects